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Post by AVELLION admin on Jul 24, 2008 16:00:12 GMT -5
oh, the horses of avellion; the light, sensible "luce," undecided "rouge," and melancholy or snide and dark "score;" had always lived in some sort of twisted peace, the occasional squabble included. the alliances kept within their boundaries and their terms, as they were each so different but always fit into one of the categories: luce, rouge, or score. so each alliance had their royalty and followers, their leaders and their commonfolk. but even in this orderly fashion, things can go wrong, words can slip when you don't want them to. important things. a dark force brewed on the borders, waiting to launch turmoil. three equines, one from each alliance, go missing; and when a group of their dearest admirers and family sets out to find them, they return with spies who act as if they are looking for a refuge. everybody in the group and otherwise is fooled for a while. everyone but some unknown traitor, likely hoping to share in the glory when a mutinous leader plans to overthrow the lands. when there's so much chaos, it's easy to get lost... somebody is spilling the secrets- and the blood- of the horses of avellion. an army, calling itself the rancor, ready to supplant the current leaders. they're mindless killers and all business when it comes to murder, yet with complex personalities. and when no one can trust anybody anymore, how are avellion's last loyal horses supposed to work out this battle of wits and brawn, and put an end to the mysterious threat? rules - affiliate - join
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